![tvos emulator mac tvos emulator mac](https://developer.apple.com/library/archive/documentation/IDEs/Conceptual/iOS_Simulator_Guide/Art/launch_2x.png)
destination 'platform=iOS Simulator,name=iPhone 6,OS=9.1' \ OS expects a target version number, like 9.1, or latest, which is the default.
#Tvos emulator mac plus#
It supports the same id and name mutually exclusive keys as iOS, plus an OS key.
![tvos emulator mac tvos emulator mac](https://cdn.educba.com/academy/wp-content/uploads/2016/04/apple-tv-features.jpg)
IOS Simulator is the platform I use more often. destination 'platform=iOS,id=YOUR_PHONE_UUID' \ destination "platform=iOS,name=Gio's iPhone" \ Use name to target a device using it's name, id to use its UUID. Either one of the two must be provided, but not both. The iOS platform should be used when you want to run tests on a connected device. destination 'platform=OS X,arch=x86_64' \
#Tvos emulator mac mac os x#
The Mac OS X platform accepts an arch keyword, which can be either x86_64 or i386. Each platform comes with its set of keys. The specifier platform key can be used to target one of the supported platforms. The argument for -destination is called destination specifier, and its syntax is a list of comma separated key=value pairs. If you are like me your brain cannot retain the syntax and options for -destination, so here's a cheatsheet. The Siri Remote is generally compatible with all the games I tried out, and once you get comfortable with the control scheme (hold your remote sideways), it’ll seem like second nature.When using xcodebuild there are cases in which you want to use the -destination option to configure which device or Simulator will be used by the tool, for example when doing xcodebuild test. You’ll want to use the Menu button to start any games, and while you might want to connect an MFi controller like the Steel Series Nimbus to your Apple TV, it may not work with your games. Swipe over to any games you’ve uploaded and click it to start. Click the Stop button on your Apple TV and you’ll be taken back to the Provenance games screen.
![tvos emulator mac tvos emulator mac](https://www.macthai.com/wp-content/uploads/2015/09/provenance-apple-tv-emulator-640x360.png)
Older games like those on the NES or SNES will transfer quickly. Choose the ROMs from your Mac and then hit Open in the file dialog box.
![tvos emulator mac tvos emulator mac](https://ioshacker.com/wp-content/uploads/2015/12/f03f9632-ab1a-11e5-8223-7f90fcccfb42.png)
Click on the little folder to the left of the /roms folder and then click on the Upload button. Navigate to the address shown in your Import screen on your Mac via your favorite web browser. The Provenance web server lets you move ROMs to Apple TV.
#Tvos emulator mac code#
Fix any code signing issues during or after the build process, too. You might have to enable Developer Mode on your Mac click through any dialogs here. Once selected, click on the Play button (which will build the app for you). Choose ProvenanceTV-Release and then your Apple TV device. You’ll see another folder labeled “ProvenanceTV.” Click on it and then click on the Scheme button (in the top part of the window, just to the right of the Play/Stop buttons. In the left pane, click on the little triangle to the left of the top level Provenance item. The scheme menu gets you connected to your Apple TV. You might get an error message or two here – click on Fix It until they stop. Select your developer ID from the Team menu in the Identity section, as well. Change the Bundle Identifier to something different than what’s in there (I just replaced the bit between com and Provenance with my name, so it reads ). Next, click on the Provenance in the left-hand pane.